A downloadable game for Windows
A roguelike (even with Berlin interpretation) which includes powerups and traps as part of the skillset of the player. Player has shields and teleporting skill which helps to overcome positioning problems. Teleportation will also be used to grab relevant powerups from the ground, with no additional keypresses. Design is mostly built with minimality principle. The game does not, and will not include an inventory, and different strategies will be determined by where you choose to stand. Items exists in the form of level upgrades.
WASD to move.
Arrow Keys to rotate the shield.
Spacebar to wait.
Enter to descend.
T to teleport.
F to toggle fullscreen.
Engine mostly works, but generation lacks diversity, since the development started a few months ago. Currently includes 5 floors, and you can't officially win the game if you don't count killing every enemy as a win.
Cover Art: sitebender
Stairs: DCSS tiles
Purple Goo & Pear : sitebender
Other Art: zulmetefza
Programming & Game Design: zulmetefza
Additional Thanks: humbit, alphabeard, rogueliker, zendar, nactuam.
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